Undead Armor Affi nity (Ex): A pale master has an instinctive feel for undead armor. If he already has darkvision, its effective distance increases by 60 feet. Likewise, he can control up to 32 HD of undead created using this ability, the animate dead spell, or both.ĭarkvision (Ex): At 3rd level, the dark begins to lose its mysteries to a pale master, who gains darkvision out to 60 feet. For example, a 6th-level sorcerer/3rd-level pale master can animate up to 16 HD of undead with a single use of this ability. All other level restrictions of animate dead still apply. Use the pale master's highest arcane caster level as the caster level for this effect. Once per day, he can use animate dead, as the spell, without need of a material component. If he had more than one arcane spellcasting class before becoming a pale master, he must decide to which class to add each level for the purpose of determining spells per day and spells known.Īnimate Dead (Sp): Starting at 2nd level, a pale master begins to exercise control over the undead. He does not, however, gain any other benefi t a character of that class would have gained (improved chance of turning or destroying undead, metamagic or item creation feats, and so on). Spells per Day/Spells Known: Beginning at 2nd level, a pale master gains new spells per day (and spells known, if applicable) as if he had also gained a level in an arcane spellcasting class to which he belonged before adding the prestige class level. They gain no profi ciency with any weapons or shields. Weapon and Armor Profi ciency: Pale masters gain proficiency with light and medium armor.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |